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Blue Chimp Games presents its first public release, "Boston Massacre," a game featuring hidden identities and strategic gameplay. Players are randomly assigned roles as Patriots, Redcoats, or the traitor Benedict Arnold. The Redcoats and Benedict are aware of each other's identity, while the Patriots remain unaware. Through deception, persuasion, and strategic weapon use, players engage in a war-like scenario to outwit their opponents. The first team to win five battles wins the game.
As the traitor, Benedict Arnold must remain discreet to avoid revealing their Redcoat allegiance, which could compromise the Redcoats' chance of early victory. The game is designed to be simple to play yet offer complex gameplay strategy. Marketed as the best new secret identity game, it is claimed to surpass the popular game Mafia in quality and enjoyment.
The thrill of hidden identity and deception is what makes this game so fun and emotionally charged. Players must convince others to join their team in defeating the enemy. The excitement lies in piecing together clues, analyzing behavior, and strategically deducing who is on your side and who might be secretly working against you.
The game's hidden roles and identities add an extra layer of intrigue and excitement. Constant speculation and suspicion surrounding everyone's true identity creates an atmosphere of intense intrigue. Identifying the Redcoats and uncovering the hidden Benedict Arnold is a captivating challenge that keeps players engaged and invested.
The gameplay mechanics encourage interaction, negotiation, and manipulation among players. Skillful persuasion and convincing arguments can sway opinions, forge alliances, or sow doubt. The social aspect tests friendships and loyalties, leading to unexpected alliances.
The game is designed to evoke emotional reactions. Research from Stanford University's game theory studies on emotional reactions to gameplay scenarios was the catalyst for creating Boston Massacre. The game taps into the innate desire for mystery, challenge, formation of allies, victory in deceit, and human connection and trust.
Players will certainly feel an emotional reaction to winning or losing, as it is a competitive game. It may not be suitable for those who prefer more relaxed party games. However, for competitive families, the game can provide hours of intense gameplay, with strategies evolving and new players joining, ensuring repeated enjoyment.
The game is played with 5 to 10 players. A designated general selects two soldiers to participate in a battle of wits, using weapon cards. The winner of this battle then chooses a game card, either Patriot or Redcoat, and decides whether to play it or ask others to burn their weapons to draw a new card. The first team to win five battles wins the game, but if Benedict Arnold wins the fourth round, the Redcoats win.
For more information on videos, tips, rules, and gameplay scenarios, visit www.BostonMassacreGame.com.
product information:
Attribute | Value | ||||
---|---|---|---|---|---|
product_dimensions | 6.5 x 6.5 x 2 inches | ||||
item_weight | 1.14 pounds | ||||
country_of_origin | USA | ||||
manufacturer_recommended_age | 12 years and up | ||||
best_sellers_rank | #278,313 in Toys & Games (See Top 100 in Toys & Games) #9,649 in Board Games (Toys & Games) | ||||
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manufacturer | 001 |